Glowroot
A cozy tavern game. Gather from the critters of a glowing cave by day, and cook for a tavern of orcs, elves, dwarves and knights by night.
You don't cook the monsters. You cook for them.
What it is
You inherit Nana's tavern at the mouth of the Glowroot Caverns. Each day you go down with a lantern and three kitchen tools, gather from the critters who live there, then come back up, set the menu, and feed a tavern full of orcs, elves, dwarves and knights. The critters leave a treat and hop home for a nap. Nothing dies and nothing bleeds.
The better you treat the critters, the more of them turn up at your door as regulars, until the dragon on the ridge books a table.
Glowroot is built in Unreal Engine for PC. A day takes about twenty minutes, and the story runs for seven days.
Bonks and sears, no blood. Critters leave a treat and hop home for a nap.
Meet Old Smoulder in 3D
This is the game's own model, running live. Turn it, strip it back to clay or wireframe, and play its animations.
Drag to turn
Old Smoulder
Glowroot
A big, grumpy-sweet old dragon from the ridge.
- Triangles
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- Joints
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- Clips loaded
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- Textures
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One day at the tavern
- Dawn Plan the day with Nana at the map table.
- Cavern run Gather by lantern light with a cleaver, an ember tenderizer, and a wok and skillet.
- Prep Set tonight's menu from what came back up.
- Rush Chop, grill, chill and stir, and serve before the guests lose patience.
- Closing Count the stars, the coins and the fame.
- Night Spend the takings at Nana's counter, then rest.
Who you cook for
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Nana
The tavern's goblin grandmother, and your mentor.
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Old Smoulder
A big, grumpy-sweet old dragon. The pepper pods on the ridge make the scales itch.
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Jellop and Capling
A lime jelly drop and a shy mushroom kid, two of the critters in the caverns.
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Crumb
A terracotta golem waiter with amber eyes and a white towel.
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Quill Pennywhistle
The most famous food critic in the land.
Places
In-engine captures from the game, October 2026. Updated 10 November 2026.