Mibbi of Pebblewharf

  • In development
  • Ages 3 to 6
  • For tablets

A gentle puzzle adventure for children aged 3 to 6, set in a tide-pool town. Five friends and a living tangle each have one small power, and the limit is the puzzle.

All six friends gather by the maypole outside the button workshop for the Pebblewharf festival.
The festival, once every place in town is mended.

Each friend has one small power, and the limit is the puzzle.

What it is

Pebblewharf is a small tide-pool town with a wooden pier, a button workshop, a library in a shell, rock pools, and a dune path. Five friends and one living tangle mend ordinary problems there: a lost button, a rushed plan, a friend left out. Nobody is a police officer, a knight, or a superhero.

The child helps one friend at a time. Each friend has one gentle ability with a firm limit. Whistle all three notes at once and the sail only flutters. Choose one note, one ring, one bubble, one look, or one ribbon, mend the problem, tidy up, and watch the town change. When every place is mended, Pebblewharf holds a festival.

Mibbi of Pebblewharf is built in Unreal Engine for tablets, with twelve levels across five places and a festival finale.

Meet Mibbi in 3D

This is the game's own model, running live. Turn it, strip it back to clay or wireframe, and play its animations.

Mibbi, a 3D character from Mibbi of Pebblewharf, standing on a round plinth.

Mibbi

Mibbi of Pebblewharf

A puffin skipper in a navy cape.

Five friends and a tangle

  • Mibbi, a round puffin in a navy cape, standing on the sand.

    Mibbi

    A puffin skipper in a navy cape.

    Whistle Wind. Three notes, played one at a time.

    “One note first.”

  • Tockle, a sage-green tortoise, holding a small brass bell.

    Tockle

    A tortoise with a brass-coloured shell.

    Slow Bell. One ring per problem. A second ring is only a tiny ding.

    “Ring once. Then look.”

  • Viri, a violet seahorse with lime fins, carrying a glass bell.

    Viri

    A seahorse with a glass bell of story ingredients.

    Bubble Blend. A bubble shows an idea. It cannot move the real thing.

    “Name it, then mix it.”

  • Oolo, a cream barn owl with a lilac ruff and sleepy dark eyes.

    Oolo

    A pale barn owl who says little and signs with wings.

    Soft Sight. Works only once the player goes quiet.

    “It was already there.”

  • Ribble, a red panda in a sunflower scarf, holding a ribbon spool.

    Ribble

    A red panda courier with a ribbon spool.

    Ribbon Route. A ribbon path cannot cross water.

    “Out and back.”

  • Snag, a smiling ball of red yarn with a loose loop for a tail.

    Snag

    A living tangle of warm red yarn, and never the villain.

    Tangle. Loosens when someone names the feeling: hurry, worry, or left out.

    “I tied myself in a hurry.”

Places

Mibbi on the wooden pier beside a sail-cart.
The pier
Tockle and Snag outside the button workshop.
The button workshop
Oolo perched above the door of the library shell.
The library shell
Pebblewharf from above: the pier, three rock pools, and the path up to the workshop.
Pebblewharf from above.

In-engine captures from the game, October 2026. Updated 10 November 2026.